EMERY

Emery is a healer ready to do whatever he needs to keep his team alive and well.
Dealing damage allows him to draw from that life force of his enemies and store it as holy energy.
He uses that holy energy to either restore his allies health or inflict additional damage.

ABILITIES
ABATE
Launch a fireball that causes 125 damage to the first enemy hit.
ABATE
Potency
Launch a fireball that causes 2 time 125 damage to the first enemy hit.
ABATE
Piercing
Launch a fireball that causes 100 damage to all enemies it pierces.
ABATE
Piercing
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REDEEM
Restore 5000 health to the most injured ally.
REDEEM
Warding
Restore 2000 health and create a shield that absorbs up to 3000 damage over 8 seconds to the most injured ally.
REDEEM
Resonance
Restore 2500 health over 5 seconds to the most injured ally. Any direct heal to the target will make Redeem spread to another target. Refreshing Redeem restores 500 Health.
RELINQUISH
Restore 3000 health to all allies in range.
RELINQUISH
Echoes of Light
Restore 500 health to all allies in range and spawns 4 Echoes (up to 8 spawned). When healing with Redeem, 1 of your Echoes will restore 2000 health to the most injured ally in range.
RELINQUISH
Lightwell
Spawns a Lightwell for 3 seconds. Every time you deal damage, the lightwell restores 3000 health to the most injured ally in range.
EXUDE
Launch a Holy Bolt that causes the first ally hit to burst with fire after 2 seconds, causing 1000 damage split between all enemies within 15 meters.
The damage is increased by 50% per enemy hit.
EXUDE
Twofold
Launch a Holy Bolt that causes the first ally hit to burst with fire after 2 and 4 seconds, causing 500 damage split between all enemies within 15 meters.
The damage is increased by 50% per enemy hit.
EXUDE
Internalise
Instead of targeting an ally exude, now Launch a Holy Bolt that triggers your passive 3 times on the first enemy hit.
CONSECRATE
Create a 15 meter area that restores 20000 health over 5 seconds to all allies in it.
CONSECRATE
Instant
Consecrate now restores 6000 health after 3 seconds instead of 20000 over 5 seconds but has its cooldown reduced by 70%.
CONSECRATES
Greater Echoes
Consecrate becomes a passive that spawns a Greater Echoes every 2 seconds. When healing with Redeem, 1 of your Greater Echoes will restore 2000 health to the most injured ally in range.
JUSTIFY
Dealing damage generates 1 Holy Energy. You can store up to 30 Holy energy. Your direct damage also deals 400 damage over 3 seconds.